Thursday, 12 June 2008

2nd Practical Tutorial with Rob

After 2nd practical tutorial, I got more and more confused...

Interaction? Practical? Usablity?

Since we can't think better ideas, we printed out all the old ideas, Rob choosed Digital Wall.
He said, it's

  • brave
  • smart
  • innovative
  • interesting
  • very good interactivity

I asked Rob, when people wait for tube, it's only 2 or 3 min. then the train is coming. If our old idea is not practical and people will not use it, what's the differences between this one and old one? He said, think about users, if he were the user, he will play with the digital wall...

Is this one more practical???

Sasha told me, only if you have a purpose for users, for ex., this digital wall is trying to relax people's feeling in underground. If people have fun with it, that's can be said, it's also practical and useful.

Anyway, I tried to think new ideas (the cube for children, the interactive globe, the interactive window for restaurant, lift, the cane for blind people, the wand for children...etc) , but not stronger enough. We have no time to think more. I think I should concentrate on this idea. At least, I tried.

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